Fixed issues with the client not being updated in real time on the employee panel and bus routes.
Now the "Back To Square One" quest does not disappear for the client.
Fixed a character model disappearing after being hit by a bus.
Traffic AI
Fixed lines on an intersection not being respected by traffic.
Next batch of improvements to traffic overall — you should now see fewer deadlocks, rear-end collisions and flying cars.
Old Town district road junctions should be smoother now.
Gameplay / UI
Fixed issues with predefined lines, buses, and employees when restarting or cancelling the Full Circle mission.
Fixed the player being unable to move after using "leave trip" in the Mercedes-Benz Intouro.
Fixed inconsistent spacing in button prompts and added missing safe zones to the bus customisation and player customisation screens.
Styling and handheld-specific fixes in the HUD Bus Computer.
Fixed the LED panel not updating properly when changing display text in bus line settings.
Fixed the player being able to get past the out-of-bounds barriers via the "reset player's position" option.
Fixed bus stop line buttons not getting their hover effects re-enabled after renavigating.
Removed an unnecessary free Solaris Urbino 12 electric bus given to players during the Tourist storyline.
Fixed the camera view not changing when switching from the "Interiors" tab to "Patterns" or "Wrap" in Bus Customization.
Fixed customization presets not being applied in the Bus Details screen until the player enters the customization menu.
Fixed edge cases in the "It Takes A Village" and "Night Bus Routes" quests.
Fixed the bus creeping after leaving a trip despite the parking brake being on.
Fixed the character thumbnail in Character Creation sometimes appearing black.
Fixed a frame limit change in the options not being reflected visually after saving.
Fixed the intercity line's return-route Extra Trip starting far behind the schedule.
To keep gameplay smooth, we introduced a system for despawning stuck passengers.
Enabled scrolling on multiplayer filter labels when text exceeds the width of the container.
Now save files can be added to the in-game report tool.
Vehicle / Art
Fixed several Art bugs: floating litter at the bus terminal, invisible colliders in various locations, and floating environment assets in various locations.
Fixed battery charge on electric buses resetting when the player starts driving.
Localization
Fixed one missing page in the German-language tutorial.
Minor fixes to German and Polish localization.
Fixed Polish diacritics not displaying correctly for NPC driver names.
Audio
Now the proper ambient sound should be played after loading a save in rural areas.
Matched EV ignition delay to startup sound length across electric buses.
PC Hotfix #8 - Version 1.15.1September 22, 2026
Bug Fixes
Fixed issues with passenger stuck or blocking walkways and doors.
Bus computer in IVECO BUS Urbanway 18 is now correctly placed.
PC Hotfix #7 - Version 1.15September 17, 2026
Stability & Critical Fixes
Fixed a crash related to crowd characters that could also cause floating hair.
Fixed certain savegames taking extremely long to load.
Fixed AI buses getting stuck between trips when specific bus stops were included.
AI Traffic general Improvements.
Traffic & Gameplay
Fixed further cases of incorrect turn-indicator penalties.
Fixed false turn-indicator penalties when approaching bus stops.
Fixed problematic junctions in Station District, Iron District, Villa Urbana and High Coast.
Improved AI collision prediction and handling at problematic junctions.
Reduced cases of AI vehicles colliding with each other or the player bus.
Fixed passenger demand sometimes resulting in empty bus stops and buses.
Fixed extra-trip buses not disappearing after returning to the depot.
Controls & UI
Fixed steering wheels losing input while driving.
Fixed throttle cutting out or keyboard input taking over when using a steering wheel.
PC Hotfix #3 - Version 1.10 (Pre-Access)September 7, 2026
Stability & Critical Fixes
Fixed crash / loss of controls when changing World Time while sitting in an AI-controlled bus (in most cases).
Fixed crash when acquiring a large number of buses.
Fixed infinite loading screen when starting line service.
Fixed getting stuck after logging out from line service in the depot.
Further stability and crash fixes.
Traffic & Gameplay
Continued improvements to right-of-way behavior at junctions:
Priority roads
Roundabouts
Left turns
Fixed missing rear lights on AI buses in the evening.
Turn signal penalties remain disabled by default for now.
Various additional smaller gameplay and traffic fixes.
Vehicle Improvements
Fixed front-row seating issue in the Mercedes-Benz Citaro.
Fixed flipped right-side mirrors on affected buses.
Improved amber light setup.
Fixed / improved wraps on front windows.
Further bus wheel visual fixes.
Additional smaller vehicle fixes.
UI & UX
Improved Line Details screen.
Drive button is now first and pre-selected.
Fixed arrow-key navigation after mouse input in shortcut UI.
Fixed A/D navigation after visiting Software Settings.
Further menu/navigation fixes.
Visuals & Characters
Fixed NPC heads and bodies disappearing at camera edges.
Fixed NPC fade-out issue when approaching characters.
Further visual fixes and improvements.
Startup & Audio
Added shader compilation indicator on startup.
Fixed engine sounds playing during startup.
Performance & General
Further performance improvements.
Additional stability improvements.
Numerous other minor fixes.
PC Hotfix #2 - Version 1.09 (Pre-Access)September 5, 2026
Save System
Further improved and hardened the save system.
Added additional recovery measures for affected savegames.
Previously broken savegames can now be restored in additional cases, if these have been created on 1.08 or newer.
Added further safeguards to reduce the risk of savegame corruption.
Stability & Performance
Fixed several additional crashes.
Added further stability improvements across the game.
Added additional performance improvements and optimizations.
Fixed numerous other minor issues reported since the start of Pre-Access.
PC Hotfix #1 - Version 1.08 (Pre-Access)September 4, 2026
Stability & Performance
Fix for save game curruptions.
Added several smaller performance improvements and optimizations.
Fixed numerous additional minor issues across the game.
Gameplay & Traffic
Fixed NPC vehicles driving significantly below the speed limit on highways in Serene Mountains.
Added the temporary option to disable turn signal and curb-hit penalties.
Fixed numerous other smaller gameplay issues.
Vehicle Improvements
Windshield wipers have now been added or updated across almost the entire bus fleet, including:
Blue Bird, Ebusco, MAN, Mercedes-Benz, Safra, Scania, Setra, Solaris, Volvo and Vicinity Motor Corp.
Several bus models also received corresponding visual adjustments to properly support the updated wipers.
Fixed incorrect light configuration on Blue Bird buses.
Various smaller vehicle-related fixes and visual improvements.
UI & UX
Fixed the Crossplay icon appearing blurry on handheld devices.
Improved gamepad navigation in confirmation dialogs to help prevent accidental selections.
Improved several pause menu and front-end panels so text is displayed and aligned correctly.
Fixed incorrect names appearing in some review screens.
Fixed an incorrect German translation for “Drive.”
Multiplayer
Fixed the missing “Exit Test Drive” option in the multiplayer pause menu.
Fixed cases where the interaction menu did not properly update after another player performed an action.
Fixed copy & paste not working during character and company creation.
Fixed several menu navigation issues that could occur when returning from certain screens.
Added a notification when trying to purchase a perk without having the required rank.
PS5 Hotfix #9 - Version 1.16September 24, 2026
Critical Fixes
Fixed most occurring crashes related to NPCs.
Multiplayer
Fixed issues with the client not being updated in real time on the employee panel and bus routes.
Now the "Back To Square One" quest does not disappear for the client.
Fixed a character model disappearing after being hit by a bus.
Traffic AI
Fixed lines on an intersection not being respected by traffic.
Next batch of improvements to traffic overall — you should now see fewer deadlocks, rear-end collisions and flying cars.
Old Town district road junctions should be smoother now.
Gameplay / UI
Fixed issues with predefined lines, buses, and employees when restarting or cancelling the Full Circle mission.
Fixed the player being unable to move after using "leave trip" in the Mercedes-Benz Intouro.
Fixed inconsistent spacing in button prompts and added missing safe zones to the bus customisation and player customisation screens.
Styling and handheld-specific fixes in the HUD Bus Computer.
Fixed the LED panel not updating properly when changing display text in bus line settings.
Fixed the player being able to get past the out-of-bounds barriers via the "reset player's position" option.
Fixed bus stop line buttons not getting their hover effects re-enabled after renavigating.
Removed an unnecessary free Solaris Urbino 12 electric bus given to players during the Tourist storyline.
Fixed the camera view not changing when switching from the "Interiors" tab to "Patterns" or "Wrap" in Bus Customization.
Fixed customization presets not being applied in the Bus Details screen until the player enters the customization menu.
Fixed edge cases in the "It Takes A Village" and "Night Bus Routes" quests.
Fixed the bus creeping after leaving a trip despite the parking brake being on.
Fixed the character thumbnail in Character Creation sometimes appearing black.
Fixed a frame limit change in the options not being reflected visually after saving.
Fixed the intercity line's return-route Extra Trip starting far behind the schedule.
To keep gameplay smooth, we introduced a system for despawning stuck passengers.
Enabled scrolling on multiplayer filter labels when text exceeds the width of the container.
Now save files can be added to the in-game report tool.
Vehicle / Art
Fixed several Art bugs: floating litter at the bus terminal, invisible colliders in various locations, and floating environment assets in various locations.
Fixed battery charge on electric buses resetting when the player starts driving.
Localization
Fixed one missing page in the German-language tutorial.
Minor fixes to German and Polish localization.
Fixed Polish diacritics not displaying correctly for NPC driver names.
Audio
Now the proper ambient sound should be played after loading a save in rural areas.
Matched EV ignition delay to startup sound length across electric buses.
PS5 Hotfix #8 - Version 1.15.1September 22, 2026
Bug Fixes
Fixed issues with passenger stuck or blocking walkways and doors.
Bus computer in IVECO BUS Urbanway 18 is now correctly placed.
PS5 Hotfix #7 - Version 1.15September 17, 2026
Stability & Critical Fixes
Fixed a crash related to crowd characters that could also cause floating hair.
Fixed certain savegames taking extremely long to load.
Fixed AI buses getting stuck between trips when specific bus stops were included.
AI Traffic general Improvements.
Traffic & Gameplay
Fixed further cases of incorrect turn-indicator penalties.
Fixed false turn-indicator penalties when approaching bus stops.
Fixed problematic junctions in Station District, Iron District, Villa Urbana and High Coast.
Improved AI collision prediction and handling at problematic junctions.
Reduced cases of AI vehicles colliding with each other or the player bus.
Fixed passenger demand sometimes resulting in empty bus stops and buses.
Fixed extra-trip buses not disappearing after returning to the depot.
Controls & UI
Fixed steering wheels losing input while driving.
Fixed throttle cutting out or keyboard input taking over when using a steering wheel.
Fixed camera remaining lowered after skipping time inside an AI-controlled bus.
Further improvements around Advertisement deal information.
Added missing localization / translations.
Vehicles
Further work on buses struggling to drive up inclines.
Fixed non-functional handbrake button on the Ebusco 2.2 18m.
Fixed missing needle animations on the Hess Light Tram 10.
Reduced the delay between ignition and the bus being able to move.
Fixed blurry / corrupted bus dashboards introduced with 1.12.
PS5 Hotfix #5 - Version 1.13September 9, 2026
Stability & Critical Fixes
Fixed losing controls and a potential crash when changing World Time while sitting in an AI-controlled bus.
Fixed a crash on PS5 when retrieving the bus line list.
Further stability improvements and minor fixes.
Traffic & Penalties
Fixed incorrect turn-signal penalties when turn signal penalties were disabled.
Fixed missing penalties when turning without using an indicator.
Fixed incorrect lane-change penalties even after properly using the indicator.
Temporarily reduced traffic density on High and Epic settings to improve overall traffic behavior and stability.
Multiplayer
Added a grace period for collision penalties and repair costs to prevent disproportionate penalties.
Fixed players sometimes spawning inside the floor after joining a session.
Gameplay & UI
Added the new Quick Look camera functionality.
Fixed company report ridership values incorrectly showing 0 after loading a save.
Fixed controller navigation in the main menu after highlighting the DLC Shop or News Portal.
Vehicles & Visuals
Fixed several materials on the Mercedes-Benz Intouro.
Fixed three Mercedes-Benz bus models incorrectly using single rear wheels instead of double wheels.
Added further visual and post-processing improvements.
PS5 Hotfix #4 - Version 1.12September 8, 2026
Stability & Critical Fixes
Fixed an issue with bloated savegames that could cause crashes when launching the game on PS5, including additional recovery measures for affected saves.
Fixed buses not spawning correctly when starting a Test Drive.
Further crash and stability fixes.
Traffic & Gameplay
Adjusted the Crisis 1 bus-line income goal to 30,000.
Improved junction setups to address further traffic issues.
Fixed incorrect red-light penalties when entering a junction on green.
Reduced traffic collision penalties.
Improved traffic flow around the stadium.
Fixed curb detection at rail crossings.
Further traffic stability improvements.
Vehicles & Passengers
Fixed acceleration issues affecting several buses.
Fixed passenger seating and NPCs getting stuck around seats/front doors.
Fixed passenger events not being resolvable through the passenger mirror.
Various bus model and visual fixes.
UI & Progression
Fixed focus/navigation after creating a new bus line.
PS5 Hotfix #3 - Version 1.10 (Pre-Access)September 7, 2026
Stability & Critical Fixes
Fixed crash / loss of controls when changing World Time while sitting in an AI-controlled bus (in most cases).
Fixed crash when acquiring a large number of buses.
Fixed infinite loading screen when starting line service.
Fixed getting stuck after logging out from line service in the depot.
Further stability and crash fixes.
Traffic & Gameplay
Continued improvements to right-of-way behavior at junctions:
Priority roads
Roundabouts
Left turns
Fixed missing rear lights on AI buses in the evening.
Turn signal penalties remain disabled by default for now.
Various additional smaller gameplay and traffic fixes.
Vehicle Improvements
Fixed front-row seating issue in the Mercedes-Benz Citaro.
Fixed flipped right-side mirrors on affected buses.
Improved amber light setup.
Fixed / improved wraps on front windows.
Further bus wheel visual fixes.
Additional smaller vehicle fixes.
UI & UX
Improved Line Details screen.
Drive button is now first and pre-selected.
Fixed arrow-key navigation after mouse input in shortcut UI.
Fixed A/D navigation after visiting Software Settings.
Further menu/navigation fixes.
Visuals & Characters
Fixed NPC heads and bodies disappearing at camera edges.
Fixed NPC fade-out issue when approaching characters.
Further visual fixes and improvements.
Startup & Audio
Added shader compilation indicator on startup.
Fixed engine sounds playing during startup.
Performance & General
Further performance improvements.
Additional stability improvements.
Numerous other minor fixes.
PS5 Hotfix #2 - Version 1.09 (Pre-Access)September 5, 2026
Save System
Further improved and hardened the save system.
Added additional recovery measures for affected savegames.
Previously broken savegames can now be restored in additional cases, if these have been created on 1.08 or newer.
Added further safeguards to reduce the risk of savegame corruption.
Stability & Performance
Fixed several additional crashes.
Added further stability improvements across the game.
Added additional performance improvements and optimizations.
Fixed numerous other minor issues reported since the start of Pre-Access.
PS5 Hotfix #1 - Version 1.08 (Pre-Access)September 4, 2026
Stability & Performance
Fix for save game curruptions.
Fixed an important crash affecting PlayStation 5.
Added several smaller performance improvements and optimizations.
Fixed numerous additional minor issues across the game.
Gameplay & Traffic
Fixed NPC vehicles driving significantly below the speed limit on highways in Serene Mountains.
Added the temporary option to disable turn signal and curb-hit penalties.
Fixed numerous other smaller gameplay issues.
Vehicle Improvements
Windshield wipers have now been added or updated across almost the entire bus fleet, including:
Blue Bird, Ebusco, MAN, Mercedes-Benz, Safra, Scania, Setra, Solaris, Volvo and Vicinity Motor Corp.
Several bus models also received corresponding visual adjustments to properly support the updated wipers.
Fixed incorrect light configuration on Blue Bird buses.
Various smaller vehicle-related fixes and visual improvements.
UI & UX
Fixed the Crossplay icon appearing blurry on handheld devices.
Improved gamepad navigation in confirmation dialogs to help prevent accidental selections.
Improved several pause menu and front-end panels so text is displayed and aligned correctly.
Fixed incorrect names appearing in some review screens.
Fixed an incorrect German translation for “Drive.”
Multiplayer
Fixed the missing “Exit Test Drive” option in the multiplayer pause menu.
Fixed cases where the interaction menu did not properly update after another player performed an action.
Fixed copy & paste not working during character and company creation.
Fixed several menu navigation issues that could occur when returning from certain screens.
Added a notification when trying to purchase a perk without having the required rank.
XBOX Hotfix #9 - Version 1.16September 24, 2026
Critical Fixes
Fixed most occurring crashes related to NPCs.
Multiplayer
Fixed issues with the client not being updated in real time on the employee panel and bus routes.
Now the "Back To Square One" quest does not disappear for the client.
Fixed a character model disappearing after being hit by a bus.
Traffic AI
Fixed lines on an intersection not being respected by traffic.
Next batch of improvements to traffic overall — you should now see fewer deadlocks, rear-end collisions and flying cars.
Old Town district road junctions should be smoother now.
Gameplay / UI
Fixed issues with predefined lines, buses, and employees when restarting or cancelling the Full Circle mission.
Fixed the player being unable to move after using "leave trip" in the Mercedes-Benz Intouro.
Fixed inconsistent spacing in button prompts and added missing safe zones to the bus customisation and player customisation screens.
Styling and handheld-specific fixes in the HUD Bus Computer.
Fixed the LED panel not updating properly when changing display text in bus line settings.
Fixed the player being able to get past the out-of-bounds barriers via the "reset player's position" option.
Fixed bus stop line buttons not getting their hover effects re-enabled after renavigating.
Removed an unnecessary free Solaris Urbino 12 electric bus given to players during the Tourist storyline.
Fixed the camera view not changing when switching from the "Interiors" tab to "Patterns" or "Wrap" in Bus Customization.
Fixed customization presets not being applied in the Bus Details screen until the player enters the customization menu.
Fixed edge cases in the "It Takes A Village" and "Night Bus Routes" quests.
Fixed the bus creeping after leaving a trip despite the parking brake being on.
Fixed the character thumbnail in Character Creation sometimes appearing black.
Fixed a frame limit change in the options not being reflected visually after saving.
Fixed the intercity line's return-route Extra Trip starting far behind the schedule.
To keep gameplay smooth, we introduced a system for despawning stuck passengers.
Enabled scrolling on multiplayer filter labels when text exceeds the width of the container.
Now save files can be added to the in-game report tool.
Vehicle / Art
Fixed several Art bugs: floating litter at the bus terminal, invisible colliders in various locations, and floating environment assets in various locations.
Fixed battery charge on electric buses resetting when the player starts driving.
Localization
Fixed one missing page in the German-language tutorial.
Minor fixes to German and Polish localization.
Fixed Polish diacritics not displaying correctly for NPC driver names.
Audio
Now the proper ambient sound should be played after loading a save in rural areas.
Matched EV ignition delay to startup sound length across electric buses.
XBOX Hotfix #8 - Version 1.15.1September 22, 2026
Bug Fixes
Fixed issues with passenger stuck or blocking walkways and doors.
Bus computer in IVECO BUS Urbanway 18 is now correctly placed.
XBOX Hotfix #7 - Version 1.15September 17, 2026
Stability & Critical Fixes
Fixed a crash related to crowd characters that could also cause floating hair.
Fixed certain savegames taking extremely long to load.
Fixed AI buses getting stuck between trips when specific bus stops were included.
AI Traffic general Improvements.
Traffic & Gameplay
Fixed further cases of incorrect turn-indicator penalties.
Fixed false turn-indicator penalties when approaching bus stops.
Fixed problematic junctions in Station District, Iron District, Villa Urbana and High Coast.
Improved AI collision prediction and handling at problematic junctions.
Reduced cases of AI vehicles colliding with each other or the player bus.
Fixed passenger demand sometimes resulting in empty bus stops and buses.
Fixed extra-trip buses not disappearing after returning to the depot.
Controls & UI
Fixed steering wheels losing input while driving.
Fixed throttle cutting out or keyboard input taking over when using a steering wheel.